In projection, the problem is similar, what we have on screen is different from the projected surface as long as the projector is not perpendicular to projected surface. So I tried to implement that algorithm in Processing to make projection easier without MadMapper or something like that.
The algorithm I used is exactingly the same to the one on http://xenia.media.mit.edu/~cwren/interpolator/. The transform method is not a simple multiply of a matrix. so I write my own line function to do transform before line is actually executed. Maybe it can be implemented in a deeper level to make it easier to use.
So. I have this on my screen. And it looks not so good on ducts.
But I can drag the corners to remap it.
Also on side of duct.
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