During the first week, I worked with Kevin and Nisma on hacking a camera into an IR scanner.
The bounding box (cube) and centroid assignment was a good intro into translating 2d computer vision exercises into a 3d context.
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Creating an object in 3d space and making it into a "switch" of sorts gave me a taste of what types of interactions were possible in 3d space.
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I was also exposed to OpenGL and shaders for the first time, and had some fun experimenting with the various types of meshes. My favorite was the triangle fan mesh.
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For the final project, I worked with Zach and Fred to create Budget Climb, project that brought together our interests in data visualization and interactions in 3d space:
Created using openframeworks, the Microsoft Kinect and OpenNI Budget Climb is a physically interactive data environment where we can explore 26 years of federal spending - giving us a unique perspective on how our government spends our money. In order to explore the data we must exert physical effort, revealing how the budget is distributed in a novel and tangible way.
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