then adding dot particles from a center point, when a person moved passed a z space threshold.
In the course of things I broke a lot of projects, especially moving back and forth between 062 and 007, but that's been really useful for getting sea legs in OF. But I spent most of the semester working on tests for a larger project called The Hidden Kingdom. My final for 3dsav includes getting spheres set up in a 3d space aligned with the Kinect space, defining boxes of space to determine interactions with people, starting treatment of the lighting, and reaction of the spheres. When a person comes in contact with a cube of space, all of the spheres in that space turn red and start to wobble upward... Code is here!
|Testing with Interaction Cubes Outlined |
hiddenkingdomtestt from Molly Schwartz on Vimeo.