Wednesday, February 9, 2011

Using a Kinect to control your Second Life avatar

Thai Phan, an engineer at the MxR Lab at the USC Insititute for Creative Technologies, recently figured out a way to integrate the use of the OpenNI toolkit with Second Life. It's not quite as smooth as I was hoping when I first saw it, but it's definitely some good progress that I'm looking forward to try out. At the moment, it only allows for gestural input from the Kinect to be assigned to predetermined gestures in Second Life. Regardless, it's a good step forward in exploring the sense of agency that can come from a more fluid type of control.

The code is available at the link above and you can check out the video here:

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